The release adds support for a new ray tracing feature

May 12, 2020 13:49 GMT  ·  By

NVIDIA has made available new versions of its Vulkan GeForce Graphics driver, namely 443.15 beta (for Windows) and 440.66.14 (for Linux), which adds support for the VkPhysicalDevice RayTracingFeatures KHR.rayTracing PrimitiveCulling ray tracing feature.

In addition to that, the current release fixes the returned pCheckpointDataCount value for vkGetQueueCheckpointDataNV, makes sure VkTimelineSemaphoreSubmitInfo structureis processed correctly for vkQueueBindSparse, and resolves vec3 immediate indexing in ray tracing shaders.

When it comes to the supported GPUs, this release is valid for certain models of NVIDIA’s Turing, Volta, Pascal, Maxwell 1, Maxwell 2, and Kepler GPU architectures, for both desktop and notebook configurations; however, make sure to check the Release Notes below to see if your GPU model is supported.

Moreover, take into account that the 443.15 update is only compatible with the 64-bit variant of Microsoft’s Windows 7, 8, 8.1, and 10 platforms, as well as with Linux operating systems. Do not try applying this to other configurations as this can lead to malfunctions.

In terms of installation, first ensure your GPU model is supported by this release, save the appropriate package compatible with your operating system, run it, and wait for the wizard to extract all files required for the upgrade.

Afterward, simply follow all on-screen instructions for a complete and successful installation. Also, it would be a good idea to perform a system reboot to allow all changes to take effect properly.

That said, download NVIDIA GeForce Graphics Vulkan Driver 443.15 Beta or download NVIDIA GeForce Graphics Vulkan Driver 440.66.14 Beta for Linux, apply it on your computer, and constantly check our website to be aware when a newer version is available for download.

Release Notes