NVIDIA OpenGL Notebook Display Driver 306.63 for Vista64/Windows 7 x64/Windows 8 x64
Manufacturer: NVIDIA
Date: Sep 26, 2012
You will need any one of the following Fermi or Kepler based GPUs to get access to the OpenGL 4.3 and GLSL 4.30 functionality:
- Quadro series: 6000, 600, 5000, 410, 4000, 400, 2000D, 2000
- GeForce 600 series: GTX 690, GTX 680, GTX 670, GT 645, GT 640, GT 630, GT 620, GT 610, 605
- GeForce 500 series: GTX 590, GTX 580, GTX 570, GTX 560 Ti, GTX 560 SE, GTX 560, GTX 555, GTX 550 Ti, GT 545, GT 530, GT 520, 510
- GeForce 400 series: GTX 480, GTX 470, GTX 465, GTX 460 v2, GTX 460 SE v2, GTX 460 SE, GTX 460, GTS 450, GT 440, GT 430, GT 420, 405
All the extensions listed below are part of the OpenGL 4.3 core specification, but they can also be used in contexts below OpenGL 4.3 on supported hardware.
For OpenGL 3 capable hardware, these new extensions are provided:
- ARB_arrays_of_arrays
- ARB_clear_buffer_object
- ARB_copy_image
- ARB_ES3_compatibility
- ARB_explicit_uniform_location
- ARB_fragment_layer_viewport
- ARB_framebuffer_no_attachments
- ARB_internalformat_query2
- ARB_invalidate_subdata
- ARB_program_interface_query
- ARB_robust_buffer_access_behavior
- ARB_stencil_texturing
- ARB_texture_buffer_range
- ARB_texture_query_levels
- ARB_texture_storage_multisample
- ARB_texture_view
- ARB_vertex_attrib_binding
- KHR_debug
For OpenGL 4 capable hardware, these new extensions are provided:
- ARB_compute_shader
- ARB_multi_draw_indirect
- ARB_shader_image_size
- ARB_shader_storage_buffer_object
- Quadro series: 6000, 600, 5000, 410, 4000, 400, 2000D, 2000
- GeForce 600 series: GTX 690, GTX 680, GTX 670, GT 645, GT 640, GT 630, GT 620, GT 610, 605
- GeForce 500 series: GTX 590, GTX 580, GTX 570, GTX 560 Ti, GTX 560 SE, GTX 560, GTX 555, GTX 550 Ti, GT 545, GT 530, GT 520, 510
- GeForce 400 series: GTX 480, GTX 470, GTX 465, GTX 460 v2, GTX 460 SE v2, GTX 460 SE, GTX 460, GTS 450, GT 440, GT 430, GT 420, 405
All the extensions listed below are part of the OpenGL 4.3 core specification, but they can also be used in contexts below OpenGL 4.3 on supported hardware.
For OpenGL 3 capable hardware, these new extensions are provided:
- ARB_arrays_of_arrays
- ARB_clear_buffer_object
- ARB_copy_image
- ARB_ES3_compatibility
- ARB_explicit_uniform_location
- ARB_fragment_layer_viewport
- ARB_framebuffer_no_attachments
- ARB_internalformat_query2
- ARB_invalidate_subdata
- ARB_program_interface_query
- ARB_robust_buffer_access_behavior
- ARB_stencil_texturing
- ARB_texture_buffer_range
- ARB_texture_query_levels
- ARB_texture_storage_multisample
- ARB_texture_view
- ARB_vertex_attrib_binding
- KHR_debug
For OpenGL 4 capable hardware, these new extensions are provided:
- ARB_compute_shader
- ARB_multi_draw_indirect
- ARB_shader_image_size
- ARB_shader_storage_buffer_object
- CATEGORY:
- Graphics Board
- COMPATIBLE WITH:
- Windows Vista 64 bit
Windows 7 64 bit
Windows 8 64 bit - file size:
- 220.6 MB
- filename:
- 306.63_notebook_win8_winvista_win7_64bit_international.exe
Other versions
Windows 8 64 bit
Windows 7 64 bit
Windows Vista 64 bit