Controller Input
- Added a new, easy-to-use, input remapping system to create games that work with a wide variety of controller hardware. The best news is that once you start using this system, OUYA will be able to add to the set of supported controllers without you doing anything else.
- The new API is currently available for Java, Unity, and MonoGame (and it will be expose to OUYA‘s other supported engines in the future).
Button Images
- One potentially non-obvious challenge of running on other devices is that the button naming scheme isn't consistent (eg: "O" on the OUYA controller is the "A" button on a M.O.J.O.). To reduce gamer confusion, there's a new API to get button names & images dynamically (which you can then plug into your own UI).
Device Identification
- With the help of the other two new APIs, the producer don't expects most games to need to know exactly what device they are running on. However for the few times when it is necessary to make device-specific checks, OUYA gots you covered!
- CATEGORY:
- Firmware
- COMPATIBLE WITH:
- OS Independent
- file size:
- 122.3 MB
- filename:
- RC-OUYA-1.2.1084-r1_ota.zip
- Newer! OUYA Game Console Firmware 1.0.298-r12016-07-09
- Newer! OUYA Game Console Firmware 1.0.264-r12016-07-09
- Newer! OUYA Game Console Firmware 1.0.193-r12016-07-09
- Newer! OUYA Game Console Firmware 1.0.158-r12016-07-08
- Newer! OUYA Game Console Firmware 1.0.138-r12016-07-13
- Newer! OUYA Game Console Firmware 1.0.108-r12016-07-08
- Newer! OUYA Game Console Firmware 1.0.68-r12016-07-12
- Newer! OUYA Game Console Firmware 1.2.1427 Chickcharney Hotfix 22014-12-16
- Newer! OUYA Game Console Firmware 1.2.1378 Chickcharney Hotfix2014-11-21
- Newer! OUYA Game Console Firmware 1.2.1353 Chickcharney2014-11-07